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Game Developer´s Workshop

Game Developer´s Workshop

Published: 2010-02-20

Length: 2 minutes

Recorded at: SGA WORKSHOP

Language: English

Come and visit our workshop!

Tips from the jury, Boel Bermann

Tips from the jury, Boel Bermann

Published: 2009-11-01

Length: 5 minutes

Recorded at: SGA 2010 Kickoff

Language: English

Boel Bermann gives insight from the jury and talks around game developing.

SGA 09 Grand Finale

SGA 09 Grand Finale

Published: 2009-10-27

Length: 33 minutes

Recorded at: Grand Finale

Language: English

Price ceremony for Swedish Game Awards Finale in 2009. The ceremony was lead by Orvar Säfström

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Petr Suchomel shows off NetBeans 6.0

Petr Suchomel shows off NetBeans 6.0

Published: 2008-02-27

Length: about 1 hour

Recorded at: Game Developers' Evening #2

Language: English

Petr Suchomel, Senior Architect in Sun Microsystem's Java & Developer Platform Group, gives an introduction to why you should use NetBeans 6.0.

NetBeans 6.0 and what it can do for your mobile game

NetBeans 6.0 and what it can do for your mobile game

Published: 2008-02-27

Length: about 1 hour

Recorded at: Game Developers' Evening #2

Language: English

The demonstration of NetBeans 6.0 continues, as Petr Suchomel, Senior Architect in Sun Microsystem's Java & Developer Platform Group, gives a glimpse of the IDE's possibilites when developing mobile games.

Henning Tegen on working with the Quake 3 engine

Henning Tegen on working with the Quake 3 engine

Published: 2008-03-07

Length: about 1 hour

Recorded at: Workshop

Language: English

Henning Tegen talks about the benefits and disadvantages of picking up the Quake 3 engine today, discussing everything from journaling systems and consoles to rendering. Henning also demonstrates his own game Celestial Impact.